Rust Data

rustdata.spaceservers46.59.150.253:28017.ipynb

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Offline 46.59.150.253:28015 checked 3d ago

RustDev

Connect

srv = rust.server("46.59.150.253:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/24 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.59.150.253:28015
region
–
max players
24
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 22:17 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Player counts

What position does RustDev take in the server rankings?

Player hours over seven days put RustDev at #15,323, in the top 69% of the ranked set.

How many players does RustDev hold at once?

Offline now for RustDev, with the last sample 3 days 12 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is RustDev on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustDev. Steam updates your game for you, but the protocol must match to join.

Is RustDev up, and what does its uptime show?

The latest sample has RustDev offline, with a last sighting 3 days 12 hours ago. Over the last 3 full days the hours up number 8 of 72, 11%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does RustDev run from?

No region is published by RustDev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.59.150.253:28015 is its address.

Settings and map

What rules and settings are recorded for RustDev?

The name RustDev carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on RustDev?

RustDev runs a procedural map, which the game generates.

Wipe schedule

When does RustDev wipe, and how often?

The record for RustDev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 3 days 21 hours ago, and that is the one in play.

Tags, lists

Where does RustDev appear among Rust Data lists and filters?

On Rust Data, RustDev appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RustDev?

These tags are published by RustDev and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp24 (Max players): The server lists 24 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into RustDev?

Enter client.connect 46.59.150.253:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp24
Max players The server lists 24 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online