Rust Data

rustdata.spaceservers46.61.111.210:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 46.61.111.210:28015 checked 11d ago

TEST

Connect

srv = rust.server("46.61.111.210:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,295 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.61.111.210:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 21:20 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

Quick answers

From the figures on this page.

Population data

How does TEST compare in the rankings?

Player hours over seven days put TEST at #15,295, in the top 70% of the ranked set.

What population does TEST carry?

The current row shows TEST offline; the last response was 11 days 15 hours ago.

About the server

Which Rust version is TEST on?

The build is Rust network protocol 2632 and build 160450 on Windows, run by TEST. Joining needs the same protocol on your game; Steam handles the update.

Is TEST up, and what does its uptime show?

The latest sample has TEST offline, with a last sighting 11 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.

Which location does TEST run from?

For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.61.111.210:28015.

Settings and map

What rules and settings are recorded for TEST?

You will not find a gather rate in the string TEST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has TEST loaded?

A procedural map runs on TEST, generated by the game.

Wipes and dates

When does TEST wipe, and on what schedule?

The record for TEST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 16 hours ago.

Tags, lists

Where does TEST appear among Rust Data lists and filters?

On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160450 (Build): Build number: 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 46.61.111.210:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs160450,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160450
Build Build number: 160450.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,182 players 11,803 servers online