Rust Data

rustdata.spaceservers46.61.49.21:28016.ipynb

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Offline 46.61.49.21:28015 checked 31d ago

Local Dev

Connect

srv = rust.server("46.61.49.21:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #16,118 # top 68%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 07:45 UTC31d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.61.49.21:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 07:45 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average61/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average215/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127/150

Quick answers

From the figures on this page.

Population data

How does Local Dev compare in the rankings?

Player hours over seven days put Local Dev at #16,118, in the top 68% of the ranked set.

How full does Local Dev run?

Local Dev returns no live count at this refresh, having last been seen 31 days 2 hours ago.

About the server

Which Rust version is Local Dev on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Local Dev. The protocol has to match before you can join, and Steam does the updating.

Is Local Dev up, and what does its uptime show?

The latest sample has Local Dev offline, with a last sighting 31 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 27 September 2026.

In which location is Local Dev hosted?

For Local Dev, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.61.49.21:28015 is its address.

Map and rules

Which settings and rules does Local Dev run?

You will not find a gather rate in the string Local Dev. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has Local Dev selected?

The game generates its map: procedural, on Local Dev.

Wipe schedule

When does Local Dev wipe, and on what schedule?

A rhythm cannot be read from the wipes of Local Dev on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 31 days 5 hours ago, and that is the one in play.

On Local Dev, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Local Dev?

On Rust Data, Local Dev appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Dev hold?

The game's server browser reads these tags from Local Dev: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Local Dev?

Enter client.connect 46.61.49.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players The server lists 8 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,530 players 11,732 servers online