Rust Data

rustdata.spaceservers46.74.76.194:28016.ipynb

Run all rust-data · live

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Offline 46.74.76.194:28015 checked 23d ago

L&J

Connect

srv = rust.server("46.74.76.194:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/6 # 0% full
7-day average 0 # peak –
rank #16,009 # top 71%
last wipe 68d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.74.76.194:28015
region
–
max players
6
group limit
8, the default
wipe schedule
–
last wipe
20 Aug 2026, 20:49 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does L&J rank?

Rank #16,009 on seven-day player hours for L&J, within the top 71% of all ranked servers.

How full does L&J run?

L&J returns no live count at this refresh, having last been seen 23 days 9 hours ago.

Server facts

Which Rust version is L&J on?

The build is Rust network protocol 2632 and build 161125 on Linux, run by L&J. The protocol has to match before you can join, and Steam does the updating.

How reliable is L&J, and is it up?

L&J is offline at this refresh; the last response came 23 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.

Where does L&J sit?

There is no region published for L&J. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.74.76.194:28015 is its address.

Settings and map

Which settings and rules does L&J run?

The name L&J carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has L&J loaded?

L&J runs a procedural map, which the game generates.

Wipes and dates

On what schedule does L&J wipe?

The record for L&J holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 68 days 1 hours ago.

Lists and tags

Where does L&J appear among Rust Data lists and filters?

The Rust Data lists that L&J fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on L&J hold?

These tags are published by L&J and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): 6 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): The server runs build 161125; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to L&J?

In Rust, F1 opens the console: type client.connect 46.74.76.194:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp6,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp6
Max players 6 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol To join, your game must run protocol 2632.
cs161125
Build The server runs build 161125.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,657 players 11,832 servers online