Rust Data

rustdata.spaceservers46.8.63.249:28016.ipynb

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Offline 46.8.63.249:28015 checked 17d ago

Rust_SERVER_HLEB

Connect

srv = rust.server("46.8.63.249:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/10 # 30% full
7-day average 0 # peak –
rank #11,121 # top 50%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 19:35 UTC25d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.8.63.249:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 19:35 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average781/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average43/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average124/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average407/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average260/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average193/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust_SERVER_HLEB rank?

Rank #11,121 on seven-day player hours for Rust_SERVER_HLEB, within the top 50% of all ranked servers.

How many players does Rust_SERVER_HLEB hold at once?

Rust_SERVER_HLEB returns no live count at this refresh, having last been seen 17 days 2 hours ago.

Server facts

What is the Rust version on Rust_SERVER_HLEB?

Rust network protocol 2634 and build 166586 on Windows is what Rust_SERVER_HLEB runs. The protocol has to match before you can join, and Steam does the updating.

Is Rust_SERVER_HLEB up, and what does its uptime show?

Rust_SERVER_HLEB is offline at this refresh; the last response came 17 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.

In which location is Rust_SERVER_HLEB hosted?

No region is published by Rust_SERVER_HLEB. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.8.63.249:28015.

Map and rules

Which rules apply on Rust_SERVER_HLEB, and what settings?

No gather rate appears in the name: Rust_SERVER_HLEB. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust_SERVER_HLEB loaded?

Rust_SERVER_HLEB runs a procedural map, which the game generates.

Wipe data

On what schedule does Rust_SERVER_HLEB wipe?

A rhythm cannot be read from the wipes of Rust_SERVER_HLEB on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days ago, and that is the one in play.

What is wipe day on Rust_SERVER_HLEB like?

Across recent wipes the busiest point averaged 3 players. 22 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Rust_SERVER_HLEB, and which filters?

On Rust Data, Rust_SERVER_HLEB appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust_SERVER_HLEB hold?

The game's server browser reads these tags from Rust_SERVER_HLEB: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust_SERVER_HLEB?

In Rust, F1 opens the console: type client.connect 46.8.63.249:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,661 players 11,897 servers online