Rust Data

rustdata.spaceservers47.147.225.26:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 47.147.225.26:28015 checked 20d ago

Solo Dabbin

quad softcore

Connect

srv = rust.server("47.147.225.26:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,674 # top 62%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:30 UTC FW26d ago 2 NaN running 0
1 Tue 29 Sep, 21:21 UTC28d ago 2 NaN 1.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.147.225.26:28015
region
–
max players
500
group limit
quad
wipe schedule
–
last wipe
1 Oct 2026, 20:12 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 68 on average126/350
1[US] Facepunch Softcore 2NA · quad · monthly · 61 on average0/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average34/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average0/100
4[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200
5[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200

Quick answers

From the figures on this page.

Population

What position does Solo Dabbin take in the server rankings?

Over the last seven days Solo Dabbin sits at #13,674 on player hours, in the top 62% of ranked servers. The quad group places it at #592.

What population does Solo Dabbin carry?

Offline now for Solo Dabbin, with the last sample 20 days 15 hours ago.

About the server

What Rust version does Solo Dabbin run?

Rust network protocol 2634 and build 167058 on Windows is what Solo Dabbin runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Solo Dabbin, and is it up?

The latest sample has Solo Dabbin offline, with a last sighting 20 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.

Which location does Solo Dabbin run from?

For Solo Dabbin, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.147.225.26:28015 is its address.

Map and rules

What rules and settings are recorded for Solo Dabbin?

The name Solo Dabbin carries no gather rate. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Solo Dabbin loaded?

A procedural map runs on Solo Dabbin, generated by the game.

Wipe schedule

When does Solo Dabbin wipe, and on what schedule?

Too few wipes are on record for Solo Dabbin to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 15 hours ago.

What is wipe day on Solo Dabbin like?

Across recent wipes the busiest point averaged 2 players. 2 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Solo Dabbin, and which filters?

These Rust Data lists include Solo Dabbin: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on Solo Dabbin?

The game's server browser reads these tags from Solo Dabbin: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp500 (Max players): Slot count: 500; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Solo Dabbin?

In Rust, F1 opens the console: type client.connect 47.147.225.26:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp500
Max players Slot count: 500.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Recorded game build: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,102 players 11,696 servers online