Rust Data

rustdata.spaceservers47.148.50.38:28017.ipynb

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Online 47.148.50.38:28015 checked 12m ago

LinuxGSM

Connect

srv = rust.server("47.148.50.38:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #12,931 # top 58%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 20:51 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.148.50.38:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average187/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average12/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average26/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LinuxGSM rank?

Over the last seven days LinuxGSM sits at #12,931 on player hours, in the top 58% of ranked servers.

What population does LinuxGSM carry?

LinuxGSM reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 21:00 UTC, mean 0 players.

Server data

What is the Rust version on LinuxGSM?

The build is Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

Is LinuxGSM up, and what does its uptime show?

The current sample puts LinuxGSM online. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does LinuxGSM run from?

No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.148.50.38:28015.

Settings and map

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Wipes and dates

When does LinuxGSM wipe, and on what schedule?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 5 hours ago, and that is the one in play.

What is wipe day on LinuxGSM like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join LinuxGSM?

In Rust, F1 opens the console: type client.connect 47.148.50.38:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,133 players 11,699 servers online