Rust Data

rustdata.spaceservers47.165.19.174:28016.ipynb

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Offline 47.165.19.174:28015 checked 16d ago

Rust-AMP

Connect

srv = rust.server("47.165.19.174:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 0 # peak –
rank #15,408 # top 71%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.165.19.174:28015
region
–
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:13 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average33/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average168/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust-AMP rank?

Rank #15,408 on seven-day player hours for Rust-AMP, within the top 71% of all ranked servers.

How many players does Rust-AMP hold at once?

Offline now for Rust-AMP, with the last sample 16 days 4 hours ago.

About the server

Which Rust version is Rust-AMP on?

Rust network protocol 2634 and build 166494 on Linux is what Rust-AMP runs. Steam updates your game for you, but the protocol must match to join.

Is Rust-AMP up, and what does its uptime show?

Rust-AMP is offline at this refresh; the last response came 16 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

Where does Rust-AMP sit?

No region is published by Rust-AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.165.19.174:28015 is its address.

Rules, settings, map

Which settings and rules does Rust-AMP run?

You will not find a gather rate in the string Rust-AMP. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Rust-AMP selected?

Rust-AMP runs a procedural map, which the game generates.

Wipe schedule

When does Rust-AMP wipe, and on what schedule?

Too few wipes are on record for Rust-AMP to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 13 hours ago.

Tags and filters

Where does Rust-AMP appear among Rust Data lists and filters?

The Rust Data lists that Rust-AMP fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust-AMP hold?

These tags are published by Rust-AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust-AMP?

The manual route: launch Rust, F1, then client.connect 47.165.19.174:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1000
Max players 1,000 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,558 players 11,680 servers online