Offline 47.180.86.116:28015 checked 6d ago
John's Rust Server
Connect
srv = rust.server("47.180.86.116:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:55 UTC24d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.180.86.116:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:55 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 468/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 280/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 84/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 104/200 |
Quick answers
From the figures on this page.
Population
What position does John's Rust Server take in the server rankings?
Player hours over seven days put John's Rust Server at #15,339, in the top 69% of the ranked set.
How many players does John's Rust Server hold at once?
The current row shows John's Rust Server offline; the last response was 6 days 14 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is John's Rust Server on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by John's Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is John's Rust Server, and is it up?
The latest sample has John's Rust Server offline, with a last sighting 6 days 14 hours ago. Over the last 7 full days the hours up number 32 of 168, 19%. Rust Data logged it first on 17 September 2026.
Where does John's Rust Server sit?
For John's Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 47.180.86.116:28015 is its address.
Settings and map
What rules and settings are recorded for John's Rust Server?
You will not find a gather rate in the string John's Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has John's Rust Server loaded?
The game generates its map: procedural, on John's Rust Server.
Wipe schedule
On what schedule does John's Rust Server wipe?
A rhythm cannot be read from the wipes of John's Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 4 hours ago.
What is wipe day on John's Rust Server like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 5 hours after it began.
Tags and filters
Which Rust Data filters and lists contain John's Rust Server?
These Rust Data lists include John's Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on John's Rust Server hold?
Read by the game's server browser, the tags John's Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to John's Rust Server?
In Rust, F1 opens the console: type client.connect 47.180.86.116:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.