Rust Data

rustdata.spaceservers47.186.83.61:28016.ipynb

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Offline 47.186.83.61:28015 checked 5d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("47.186.83.61:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.186.83.61:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 04:09 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

How does My Rust server | Powered by AMP compare in the rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,373 on player hours, in the top 69% of ranked servers.

How full does My Rust server | Powered by AMP run?

The current row shows My Rust server | Powered by AMP offline; the last response was 5 days 22 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does My Rust server | Powered by AMP run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

Is My Rust server | Powered by AMP up, and what does its uptime show?

The latest sample has My Rust server | Powered by AMP offline, with a last sighting 5 days 22 hours ago. Uptime of 27% across the last 7 full days: 46 hours of 168. Rust Data logged it first on 4 October 2026.

In which location is My Rust server | Powered by AMP hosted?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 47.186.83.61:28015.

Rules, settings, map

Which rules apply on My Rust server | Powered by AMP, and what settings?

No gather rate appears in the name: My Rust server | Powered by AMP. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP loaded?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipe data

When does My Rust server | Powered by AMP wipe, and on what schedule?

The record for My Rust server | Powered by AMP holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 15 hours ago, and that is the one in play.

Lists and tags

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Rust server | Powered by AMP?

Enter client.connect 47.186.83.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online