Rust Data

rustdata.spaceservers47.194.54.249:28018.ipynb

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Offline 47.194.54.249:28017 checked 31d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("47.194.54.249:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,949 # top 71%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.194.54.249:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 11:49 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

Quick answers

From the figures on this page.

Population

How does My Rust server | Powered by AMP compare in the rankings?

Rank #16,949 on seven-day player hours for My Rust server | Powered by AMP, within the top 71% of all ranked servers.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 31 days 6 hours ago.

Server data

Which Rust version is My Rust server | Powered by AMP on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it online now?

Offline now for My Rust server | Powered by AMP, last seen 31 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 47.194.54.249:28017.

Rules, settings, map

What rules and settings are recorded for My Rust server | Powered by AMP?

No gather rate appears in the name: My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Rust server | Powered by AMP selected?

The game generates its map: procedural, on My Rust server | Powered by AMP.

Wipes and dates

On what schedule does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 6 hours ago.

Lists and tags

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Rust server | Powered by AMP?

Enter client.connect 47.194.54.249:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,751 players 11,890 servers online