Rust Data

rustdata.spaceservers47.201.197.37:28027.ipynb

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Offline 47.201.197.37:28015 checked 1d ago

Salty Server

Connect

srv = rust.server("47.201.197.37:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #12,465 # top 56%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75123:0000:00Wiped Mon 26 Oct, 23:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 26092711
Map of Salty Server
map
Procedural Map
size
4200
seed
26092711
Open on RustMaps

Server

srv.info()
address
47.201.197.37:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 23:48 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average107/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population data

How does Salty Server compare in the rankings?

Over the last seven days Salty Server sits at #12,465 on player hours, in the top 56% of ranked servers.

What population does Salty Server carry?

The current row shows Salty Server offline; the last response was 26 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 00:00 UTC, mean 1 players.

About the server

How smoothly does Salty Server run?

Averaged over 48 hours: 102 server fps, never under 102. The entity count peaked at 96,604, covering buildings, deployables and the rest of the world. Memory peaked at 2,499 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Salty Server on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Salty Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Salty Server, and is it up?

Salty Server is offline at this refresh; the last response came 26 hours ago. The uptime it reports puts the last restart about 23 minutes ago. Uptime of 4% across the last 1 full day: 1 hours of 24. Rust Data logged it first on 26 October 2026.

Which location does Salty Server run from?

No region is published by Salty Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.201.197.37:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Salty Server?

You will not find a gather rate in the string Salty Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Salty Server?

The game generates the map on Salty Server: procedural, size 4,200, seed 26092711. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Salty Server wipe, and on what schedule?

Too few wipes are on record for Salty Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 hours ago, and that is the one in play.

Tags, lists

Where does Salty Server appear among Rust Data lists and filters?

On Rust Data, Salty Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Salty Server hold?

These tags are published by Salty Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Salty Server?

The manual route: launch Rust, F1, then client.connect 47.201.197.37:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,576 players 11,621 servers online