Rust Data

rustdata.spaceservers47.225.114.182:28016.ipynb

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Offline 47.225.114.182:28015 checked 39d ago

My Local Rust Server

Connect

srv = rust.server("47.225.114.182:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,265 # no region published
last wipe 39d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 19 Sep, 16:09 UTC39d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.225.114.182:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 16:09 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average169/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average169/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average81/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Local Rust Server rank?

Player hours over seven days put My Local Rust Server at #13,265, in the top – of the ranked set.

How many players does My Local Rust Server hold at once?

Offline now for My Local Rust Server, with the last sample 39 days 14 hours ago.

About the server

Which Rust version is My Local Rust Server on?

The build is Rust network protocol 2633 and build 164530 on Windows, run by My Local Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is My Local Rust Server up, and what does its uptime show?

My Local Rust Server is offline at this refresh; the last response came 39 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.

Where does My Local Rust Server sit?

No region is published by My Local Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 47.225.114.182:28015 is its address.

Rules, settings, map

Which rules apply on My Local Rust Server, and what settings?

No gather rate appears in the name: My Local Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has My Local Rust Server selected?

My Local Rust Server runs a procedural map, which the game generates.

Wipe schedule

When does My Local Rust Server wipe, and how often?

The record for My Local Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 39 days 14 hours ago, and that is the one in play.

On My Local Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain My Local Rust Server?

These Rust Data lists include My Local Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Local Rust Server?

Enter client.connect 47.225.114.182:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,332 players 11,614 servers online