Online 47.27.235.190:28030 checked 7m ago
TuxGeek's Playhouse
Connect
srv = rust.server("47.27.235.190:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:29 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1070066215
- map
- Procedural Map
- size
- 3000
- seed
- 1070066215
Server
srv.info()- address
- 47.27.235.190:28030
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 348/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TuxGeek's Playhouse rank?
Over the last seven days TuxGeek's Playhouse sits at #9,050 on player hours, in the top 41% of ranked servers.
How full does TuxGeek's Playhouse run?
Current row: 0 players on TuxGeek's Playhouse, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 00:00 UTC, mean 1 players.
Server facts
How smoothly does TuxGeek's Playhouse run?
Averaged over 48 hours: 59 server fps, never under 41. Entity numbers reached 53,776, and that includes buildings, deployables and the rest. Memory peaked at 2,007 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on TuxGeek's Playhouse?
The build is Rust network protocol 2635 and build 168909 on Linux, run by TuxGeek's Playhouse. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TuxGeek's Playhouse, and is it online now?
TuxGeek's Playhouse reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is TuxGeek's Playhouse hosted?
For TuxGeek's Playhouse, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 47.27.235.190:28030 is its address.
Rules, settings, map
Which rules apply on TuxGeek's Playhouse, and what settings?
No gather rate appears in the name: TuxGeek's Playhouse. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Oxide plugins run on it. Premium status is needed to join. Anti-cheat status: VAC on.
Which map has TuxGeek's Playhouse loaded?
Size 3,000, seed 1070066215: the procedural map on TuxGeek's Playhouse, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does TuxGeek's Playhouse wipe, and on what schedule?
The only wipe TuxGeek's Playhouse takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 16 hours ago.
On TuxGeek's Playhouse, what happens on wipe day?
The average peak over recent wipes is 2 players. 46 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain TuxGeek's Playhouse?
These Rust Data lists include TuxGeek's Playhouse: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Premium ^q and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TuxGeek's Playhouse?
These tags are published by TuxGeek's Playhouse and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into TuxGeek's Playhouse?
The manual route: launch Rust, F1, then client.connect 47.27.235.190:28030. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join. You will find its website at https://discord.com/invite/HdDZwkc6qG.