Online NA 47.28.14.230:28015 checked 9m ago
Cybers Private Test Server
Connect
srv = rust.server("47.28.14.230:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 07:07 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Fri 2 Oct, 14:46 UTC25d ago | 1 | halved by day 3 | 24.7 days | 0 |
| 2 | Fri 2 Oct, 00:24 UTC26d ago | 1 | NaN | 0.6 days | 1 |
| 3 | Thu 1 Oct, 18:10 UTC FW26d ago | 2 | NaN | 0.3 days | 0 |
| 4 | Thu 24 Sep, 01:31 UTC34d ago | 1 | halved by day 2 | 7.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1
- map
- Procedural Map
- size
- 5000
- seed
- 1
Server
srv.info()- address
- 47.28.14.230:28015
- region
- NA
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 07:19 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 38 on average | 18/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 4/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 3/100 |
| 3 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 9/175 |
| 4 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 4/150 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Cybers Private Test Server rank?
Ranked #12,078 on seven-day player hours, Cybers Private Test Server is #1,375 in North America and in the top 54% of all ranked servers.
How full does Cybers Private Test Server run?
The sample now reads 0 players for Cybers Private Test Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 1 players.
Server facts
How well does Cybers Private Test Server perform?
Averaged over 48 hours: 60 server fps, never under 51. The entity count peaked at 144,318, covering buildings, deployables and the rest of the world. Memory peaked at 3,630 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Cybers Private Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Cybers Private Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cybers Private Test Server, and is it online now?
Cybers Private Test Server reports itself online at the current refresh. Count back 24 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 16 September 2026.
Which location does Cybers Private Test Server run from?
With its NA tag, Cybers Private Test Server lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 47.28.14.230:28015 is its address.
Rules, settings, map
Which rules apply on Cybers Private Test Server, and what settings?
The name Cybers Private Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Cybers Private Test Server loaded?
The game generates the map on Cybers Private Test Server: procedural, size 5,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Cybers Private Test Server wipe, and how often?
Cybers Private Test Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 hours ago, and that is the one in play.
What is wipe day on Cybers Private Test Server like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.5.
Tags, lists
Which Rust Data filters and lists contain Cybers Private Test Server?
These Rust Data lists include Cybers Private Test Server: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Cybers Private Test Server hold?
The game's server browser reads these tags from Cybers Private Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Cybers Private Test Server?
In Rust, F1 opens the console: type client.connect 47.28.14.230:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.