Rust Data

rustdata.spaceservers47.33.171.91:28017.ipynb

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Offline 47.33.171.91:28015 checked 20d ago

Test Vanilla

Connect

srv = rust.server("47.33.171.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,829 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
47.33.171.91:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 19:36 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average26/200

Quick answers

From the figures on this page.

Player counts

How does Test Vanilla compare in the rankings?

Rank #15,829 on seven-day player hours for Test Vanilla, within the top 72% of all ranked servers.

How many players does Test Vanilla hold at once?

The current row shows Test Vanilla offline; the last response was 20 days 9 hours ago.

Server facts

Which Rust version is Test Vanilla on?

The build is Rust network protocol 2634 and build 167058 on Linux, run by Test Vanilla. The protocol has to match before you can join, and Steam does the updating.

Is Test Vanilla up, and what does its uptime show?

Offline now for Test Vanilla, last seen 20 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 7 October 2026.

In which location is Test Vanilla hosted?

For Test Vanilla, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 47.33.171.91:28015.

Settings and map

Which settings and rules does Test Vanilla run?

No gather rate appears in the name: Test Vanilla. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has Test Vanilla loaded?

Test Vanilla runs a procedural map, which the game generates.

Wipe schedule

When does Test Vanilla wipe, and on what schedule?

A rhythm cannot be read from the wipes of Test Vanilla on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 8 hours ago.

Tags and filters

Which lists on Rust Data hold Test Vanilla, and which filters?

On Rust Data, Test Vanilla appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test Vanilla?

These tags are published by Test Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Test Vanilla?

In Rust, F1 opens the console: type client.connect 47.33.171.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build The server runs build 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,003 players 11,659 servers online