Online 47.42.80.25:28015 checked 11m ago
RPGX - Rust in Pieces PVE
Connect
srv = rust.server("47.42.80.25:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:20 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 47.42.80.25:28015
- region
- –
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 353/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 25/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 173/225 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 93/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 36/100 |
Quick answers
From the figures on this page.
Player counts
What position does RPGX - Rust in Pieces PVE take in the server rankings?
Player hours over seven days put RPGX - Rust in Pieces PVE at #6,677, in the top 30% of the ranked set.
How many players does RPGX - Rust in Pieces PVE hold at once?
RPGX - Rust in Pieces PVE reports 0 players at this refresh, with 32 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server data
How smoothly does RPGX - Rust in Pieces PVE run?
The 48-hour average is 226 server fps, with a low of 211. Entity numbers reached 112,923, and that includes buildings, deployables and the rest. A high of 3,338 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RPGX - Rust in Pieces PVE run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RPGX - Rust in Pieces PVE. Joining needs the same protocol on your game; Steam handles the update.
Is RPGX - Rust in Pieces PVE up, and what does its uptime show?
Online is the state at the latest refresh for RPGX - Rust in Pieces PVE. A restart about 18 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Where does RPGX - Rust in Pieces PVE sit?
No region is published by RPGX - Rust in Pieces PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. 47.42.80.25:28015 is its address.
Rules, settings, map
Which settings and rules does RPGX - Rust in Pieces PVE run?
The name RPGX - Rust in Pieces PVE carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has RPGX - Rust in Pieces PVE selected?
Size 4,500, seed 6738: the procedural map on RPGX - Rust in Pieces PVE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does RPGX - Rust in Pieces PVE wipe, and on what schedule?
Too few wipes are on record for RPGX - Rust in Pieces PVE to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 20 hours ago, and that is the one in play.
On RPGX - Rust in Pieces PVE, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain RPGX - Rust in Pieces PVE?
These Rust Data lists include RPGX - Rust in Pieces PVE: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RPGX - Rust in Pieces PVE hold?
The game's server browser reads these tags from RPGX - Rust in Pieces PVE: gmrust (Game mode): Rust survival in its standard form; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RPGX - Rust in Pieces PVE?
Enter client.connect 47.42.80.25:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.rpgxstudios.com is the website recorded for it.