Rust Data

rustdata.spaceservers47.49.255.6:28016.ipynb

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Offline 47.49.255.6:28015 checked 12d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("47.49.255.6:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,126 # top 70%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 02:52 UTC15d ago 0 NaN running 0
1 Sun 27 Sep, 23:52 UTC30d ago 0 NaN 14.1 days 0
2 Fri 25 Sep, 22:15 UTC32d ago 0 NaN 2.1 days 0
3 Mon 21 Sep, 23:49 UTC36d ago 0 NaN 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
47.49.255.6:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 02:52 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average370/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average23/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average170/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average67/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average71/100

Quick answers

From the figures on this page.

Population

How does My Rust server | Powered by AMP compare in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,126, in the top 70% of the ranked set.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 12 days 1 hours ago.

Server facts

Which Rust version is My Rust server | Powered by AMP on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it online now?

The latest sample has My Rust server | Powered by AMP offline, with a last sighting 12 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.

In which location is My Rust server | Powered by AMP hosted?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 47.49.255.6:28015 is its address.

Rules, settings, map

Which settings and rules does My Rust server | Powered by AMP run?

The name My Rust server | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by AMP selected?

The game generates the map on My Rust server | Powered by AMP: procedural, size 4,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and on what schedule?

Irregular wipe times on My Rust server | Powered by AMP leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 21 hours ago, and that is the one in play.

On My Rust server | Powered by AMP, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 47.49.255.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,606 players 11,691 servers online