Offline 47.6.83.67:28018 checked 35d ago
[US] World War Rust | Test Server
Connect
srv = rust.server("47.6.83.67:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.6.83.67:28018
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 00:37 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 37 on average | 51/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 43/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 17/100 |
| 3 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 25/175 |
| 4 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 13/150 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 11/90 |
Quick answers
From the figures on this page.
Population
What position does [US] World War Rust | Test Server take in the server rankings?
Rank #15,464 on seven-day player hours for [US] World War Rust | Test Server, within the top 67% of all ranked servers.
What population does [US] World War Rust | Test Server carry?
[US] World War Rust | Test Server returns no live count at this refresh, having last been seen 35 days 5 hours ago.
Server facts
What is the Rust version on [US] World War Rust | Test Server?
Rust network protocol 2633 and build 164530 on Windows is what [US] World War Rust | Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US] World War Rust | Test Server, and is it up?
Offline now for [US] World War Rust | Test Server, last seen 35 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
Where does [US] World War Rust | Test Server sit?
The name of [US] World War Rust | Test Server points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 47.6.83.67:28018 is its address.
Rules, settings, map
What rules and settings are recorded for [US] World War Rust | Test Server?
The name [US] World War Rust | Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has [US] World War Rust | Test Server loaded?
[US] World War Rust | Test Server runs a procedural map, which the game generates.
Wipe data
When does [US] World War Rust | Test Server wipe, and on what schedule?
The record for [US] World War Rust | Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 49 days ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain [US] World War Rust | Test Server?
The Rust Data lists that [US] World War Rust | Test Server fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [US] World War Rust | Test Server?
The game's server browser reads these tags from [US] World War Rust | Test Server: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [US] World War Rust | Test Server?
In Rust, F1 opens the console: type client.connect 47.6.83.67:28018. Launch Rust on this page does the same by opening the game through Steam and connecting.