Online 49.12.84.158:28015 checked 12m ago
SS9 Rcon test
Connect
srv = rust.server("49.12.84.158:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1
- map
- Procedural Map
- size
- 1500
- seed
- 1
Server
srv.info()- address
- 49.12.84.158:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 17:34 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 657/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 175/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 107/125 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does SS9 Rcon test rank?
Player hours over seven days put SS9 Rcon test at #15,411, in the top 69% of the ranked set.
What population does SS9 Rcon test carry?
Current row: 0 players on SS9 Rcon test, against 8 slots. Over the last seven days it averaged 0 players.
Server facts
How well does SS9 Rcon test perform?
Server fps over the last 48 hours averages 245; the floor is 221. The entity count peaked at 10,043, covering buildings, deployables and the rest of the world. A high of 1,657 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does SS9 Rcon test run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by SS9 Rcon test. The protocol has to match before you can join, and Steam does the updating.
How reliable is SS9 Rcon test, and is it up?
SS9 Rcon test reports itself online at the current refresh. A restart about 13 days 16 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 14 October 2026.
Which location does SS9 Rcon test run from?
There is no region published for SS9 Rcon test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.12.84.158:28015.
Settings and map
Which settings and rules does SS9 Rcon test run?
You will not find a gather rate in the string SS9 Rcon test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has SS9 Rcon test selected?
Size 1,500, seed 1: the procedural map on SS9 Rcon test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does SS9 Rcon test wipe?
A rhythm cannot be read from the wipes of SS9 Rcon test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 18 hours ago.
Tags and filters
Which Rust Data filters and lists contain SS9 Rcon test?
The Rust Data lists that SS9 Rcon test fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on SS9 Rcon test hold?
The game's server browser reads these tags from SS9 Rcon test: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to SS9 Rcon test?
In Rust, F1 opens the console: type client.connect 49.12.84.158:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.