Rust Data

rustdata.spaceservers49.188.138.11:28017.ipynb

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Offline 49.188.138.11:28015 checked 1d ago

DANGERZONE

Connect

srv = rust.server("49.188.138.11:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0003:0005:0006:0008:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0003:0005:0006:0008:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 06:23 UTC13d ago 1 NaN running 0
1 Fri 2 Oct, 00:21 UTC28d ago 1 halved by day 4 14.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1630865942
Map of DANGERZONE
map
Procedural Map
size
4000
seed
1630865942
Open on RustMaps

Server

srv.info()
address
49.188.138.11:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 06:23 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average75/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average325/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average415/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304/325

Quick answers

From the figures on this page.

Population data

How does DANGERZONE compare in the rankings?

Player hours over seven days put DANGERZONE at #15,284, in the top 69% of the ranked set.

What population does DANGERZONE carry?

Offline now for DANGERZONE, with the last sample 39 hours ago. Over the last seven days it averaged 0 players.

Server facts

How well does DANGERZONE perform?

The 48-hour average is 116 server fps, with a low of 99. Buildings, deployables and all else in the world took the count as high as 93,491 entities. Memory peaked at 4,545 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on DANGERZONE?

Rust network protocol 2634 and build 167781 on Windows is what DANGERZONE runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DANGERZONE, and is it up?

Offline now for DANGERZONE, last seen 39 hours ago. A restart about 12 days 2 hours ago is what its reported uptime implies. Uptime of 77% across the last 7 full days: 130 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Which location does DANGERZONE run from?

There is no region published for DANGERZONE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 49.188.138.11:28015 is its address.

Settings and map

Which settings and rules does DANGERZONE run?

You will not find a gather rate in the string DANGERZONE. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has DANGERZONE selected?

The game generates the map on DANGERZONE: procedural, size 4,000, seed 1630865942. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does DANGERZONE wipe, and on what schedule?

The record for DANGERZONE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 19 hours ago, and that is the one in play.

On DANGERZONE, what happens on wipe day?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.

Tags and filters

Which lists on Rust Data hold DANGERZONE, and which filters?

On Rust Data, DANGERZONE appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on DANGERZONE hold?

The game's server browser reads these tags from DANGERZONE: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to DANGERZONE?

Enter client.connect 49.188.138.11:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,903 players 11,682 servers online