Offline 49.192.77.37:28015 checked 38d ago
Wickydackers
Connect
srv = rust.server("49.192.77.37:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 19 Sep, 12:45 UTC38d ago | 2 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.192.77.37:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 12:45 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 713/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 57/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 101/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 409/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 212/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 176/250 |
Quick answers
From the figures on this page.
Population
How does Wickydackers compare in the rankings?
Over the last seven days Wickydackers sits at #12,660 on player hours, in the top – of ranked servers.
What population does Wickydackers carry?
The current row shows Wickydackers offline; the last response was 38 days 7 hours ago.
Server data
Which Rust version is Wickydackers on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Wickydackers. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Wickydackers, and is it up?
Offline now for Wickydackers, last seen 38 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.
Which location does Wickydackers run from?
No region is published by Wickydackers. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 49.192.77.37:28015.
Settings and map
Which rules apply on Wickydackers, and what settings?
No gather rate appears in the name: Wickydackers. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Wickydackers?
Wickydackers runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Wickydackers wipe?
A rhythm cannot be read from the wipes of Wickydackers on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 7 hours ago.
What is wipe day on Wickydackers like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain Wickydackers?
The Rust Data lists that Wickydackers fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Wickydackers hold?
The game's server browser reads these tags from Wickydackers: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Wickydackers?
The manual route: launch Rust, F1, then client.connect 49.192.77.37:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.