Offline 49.207.57.234:28015 checked 12d ago
[DEV] Chernobyl - Vanilla (local)
Connect
srv = rust.server("49.207.57.234:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.207.57.234:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 20:49 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 162/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 34/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 45/200 |
Quick answers
From the figures on this page.
Population
What position does [DEV] Chernobyl - Vanilla (local) take in the server rankings?
Player hours over seven days put [DEV] Chernobyl - Vanilla (local) at #14,100, in the top 65% of the ranked set.
How many players does [DEV] Chernobyl - Vanilla (local) hold at once?
The current row shows [DEV] Chernobyl - Vanilla (local) offline; the last response was 12 days 3 hours ago.
Server data
What Rust version does [DEV] Chernobyl - Vanilla (local) run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by [DEV] Chernobyl - Vanilla (local). The protocol has to match before you can join, and Steam does the updating.
How reliable is [DEV] Chernobyl - Vanilla (local), and is it up?
[DEV] Chernobyl - Vanilla (local) is offline at this refresh; the last response came 12 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.
Which location does [DEV] Chernobyl - Vanilla (local) run from?
There is no region published for [DEV] Chernobyl - Vanilla (local). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.207.57.234:28015.
Settings and map
Which settings and rules does [DEV] Chernobyl - Vanilla (local) run?
You will not find a gather rate in the string [DEV] Chernobyl - Vanilla (local). No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has [DEV] Chernobyl - Vanilla (local) loaded?
A procedural map runs on [DEV] Chernobyl - Vanilla (local), generated by the game.
Wipes and dates
When does [DEV] Chernobyl - Vanilla (local) wipe, and how often?
A rhythm cannot be read from the wipes of [DEV] Chernobyl - Vanilla (local) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 3 hours ago.
Tags and filters
Where does [DEV] Chernobyl - Vanilla (local) appear among Rust Data lists and filters?
These Rust Data lists include [DEV] Chernobyl - Vanilla (local): Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [DEV] Chernobyl - Vanilla (local)?
These tags are published by [DEV] Chernobyl - Vanilla (local) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [DEV] Chernobyl - Vanilla (local)?
Enter client.connect 49.207.57.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.