Rust Data

rustdata.spaceservers49.47.154.158:28047.ipynb

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Offline 49.47.154.158:28045 checked 44d ago

Vanilla Server

Connect

srv = rust.server("49.47.154.158:28047")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,972 # no region published
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
49.47.154.158:28045
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 12:31 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average513/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average91/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average111/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Vanilla Server rank?

Over the last seven days Vanilla Server sits at #12,972 on player hours, in the top – of ranked servers.

How full does Vanilla Server run?

The current row shows Vanilla Server offline; the last response was 44 days 17 hours ago.

About the server

Which Rust version is Vanilla Server on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Vanilla Server. Steam updates your game for you, but the protocol must match to join.

Is Vanilla Server up, and what does its uptime show?

The latest sample has Vanilla Server offline, with a last sighting 44 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.

In which location is Vanilla Server hosted?

For Vanilla Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.47.154.158:28045.

Map and rules

What rules and settings are recorded for Vanilla Server?

No gather rate appears in the name: Vanilla Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Vanilla Server selected?

The game generates its map: procedural, on Vanilla Server.

Wipes and dates

On what schedule does Vanilla Server wipe?

A rhythm cannot be read from the wipes of Vanilla Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 9 hours ago.

Tags, lists

Which lists on Rust Data hold Vanilla Server, and which filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Vanilla Server?

Enter client.connect 49.47.154.158:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,197 players 11,798 servers online