Rust Data

rustdata.spaceservers49.47.154.96:28047.ipynb

Run all rust-data · live

‹ All servers

Offline 49.47.154.96:28045 checked 39d ago

Vanilla Server

Connect

srv = rust.server("49.47.154.96:28047")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,238 # no region published
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
49.47.154.96:28045
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 12:31 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average275/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average23/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average37/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average140/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Vanilla Server rank?

Player hours over seven days put Vanilla Server at #13,238, in the top – of the ranked set.

How many players does Vanilla Server hold at once?

Offline now for Vanilla Server, with the last sample 39 days 11 hours ago.

Server data

What Rust version does Vanilla Server run?

Rust network protocol 2633 and build 164530 on Windows is what Vanilla Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Vanilla Server up, and what does its uptime show?

Vanilla Server is offline at this refresh; the last response came 39 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does Vanilla Server run from?

There is no region published for Vanilla Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.47.154.96:28045.

Settings and map

Which settings and rules does Vanilla Server run?

You will not find a gather rate in the string Vanilla Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Vanilla Server?

Vanilla Server runs a procedural map, which the game generates.

Wipes and dates

When does Vanilla Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Vanilla Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 53 days 13 hours ago.

Tags and filters

Which lists on Rust Data hold Vanilla Server, and which filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server hold?

The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Vanilla Server?

In Rust, F1 opens the console: type client.connect 49.47.154.96:28045. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,563 players 11,662 servers online