Offline 49.76.133.31:10241 checked 1d ago
TestServer
Connect
srv = rust.server("49.76.133.31:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.76.133.31:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 1/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 2/80 |
| 3 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1/100 |
| 4 | Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0/200 |
| 5 | Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 3 on average | 8/50 |
Quick answers
From the figures on this page.
Population data
How does TestServer compare in the rankings?
Rank #13,534 on seven-day player hours for TestServer, within the top 61% of all ranked servers. Within the quad group, its rank is #580.
How many players does TestServer hold at once?
Offline now for TestServer, with the last sample 33 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
Server data
What is the Rust version on TestServer?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TestServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it online now?
TestServer is offline at this refresh; the last response came 33 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. Rust Data logged it first on 27 October 2026.
Where does TestServer sit?
For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 49.76.133.31:10241 is its address.
Map and rules
Which rules apply on TestServer, and what settings?
You will not find a gather rate in the string TestServer. The group limit is 4 players, the quad setting. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 18 hours ago.
Tags, lists
Which Rust Data filters and lists contain TestServer?
On Rust Data, TestServer appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to TestServer?
In Rust, F1 opens the console: type client.connect 49.76.133.31:10241. Launch Rust on this page does the same by opening the game through Steam and connecting.