Offline 49.76.51.201:10241 checked 5d ago
TestServer
Connect
srv = rust.server("49.76.51.201:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers, and #541 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 49.76.51.201:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 2/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 2/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 2/80 |
| 3 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1/100 |
| 4 | Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0/200 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 3 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
What position does TestServer take in the server rankings?
Player hours over seven days put TestServer at #11,500, in the top 52% of the ranked set. The quad group places it at #541.
How full does TestServer run?
Offline now for TestServer, with the last sample 5 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is TestServer on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TestServer. Joining needs the same protocol on your game; Steam handles the update.
Is TestServer up, and what does its uptime show?
Offline now for TestServer, last seen 5 days 8 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Its earliest recorded date in Rust Data is 23 October 2026.
Where does TestServer sit?
There is no region published for TestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.76.51.201:10241.
Settings and map
Which settings and rules does TestServer run?
The name TestServer carries no gather rate. Up to 4 players may share a group (quad). survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 17 hours ago.
Lists and tags
Which Rust Data filters and lists contain TestServer?
The Rust Data lists that TestServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to TestServer?
The manual route: launch Rust, F1, then client.connect 49.76.51.201:10241. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.