Offline 5.122.117.103:28015 checked 8d ago
PvE Zombies Server
Connect
srv = rust.server("5.122.117.103:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.122.117.103:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 08:07 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 15/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 34 on average | 18/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 16/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 40/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 10/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
How does PvE Zombies Server compare in the rankings?
Player hours over seven days put PvE Zombies Server at #15,348, in the top 70% of the ranked set.
How many players does PvE Zombies Server hold at once?
PvE Zombies Server returns no live count at this refresh, having last been seen 8 days 3 hours ago.
Server facts
What Rust version does PvE Zombies Server run?
Rust network protocol 2634 and build 167781 on Windows is what PvE Zombies Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is PvE Zombies Server, and is it up?
Offline now for PvE Zombies Server, last seen 8 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 October 2026.
In which location is PvE Zombies Server hosted?
There is no region published for PvE Zombies Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.122.117.103:28015 is its address.
Rules, settings, map
Which rules apply on PvE Zombies Server, and what settings?
No gather rate appears in the name: PvE Zombies Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on PvE Zombies Server?
A procedural map runs on PvE Zombies Server, generated by the game.
Wipe data
On what schedule does PvE Zombies Server wipe?
A rhythm cannot be read from the wipes of PvE Zombies Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 8 days 3 hours ago, and that is the one in play.
Lists and tags
Where does PvE Zombies Server appear among Rust Data lists and filters?
The Rust Data lists that PvE Zombies Server fits are: Rust community servers, unfiltered, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on PvE Zombies Server hold?
These tags are published by PvE Zombies Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into PvE Zombies Server?
In Rust, F1 opens the console: type client.connect 5.122.117.103:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.