Offline 5.130.150.236:28015 checked 31d ago
Budka bypass
Connect
srv = rust.server("5.130.150.236:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1234567
- map
- Procedural Map
- size
- 3500
- seed
- 1234567
Server
srv.info()- address
- 5.130.150.236:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 19:54 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 364/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 25/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 181/225 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 94/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 36/100 |
Quick answers
From the figures on this page.
Player counts
How does Budka bypass compare in the rankings?
Rank #16,818 on seven-day player hours for Budka bypass, within the top 72% of all ranked servers.
How many players does Budka bypass hold at once?
Offline now for Budka bypass, with the last sample 31 days 9 hours ago.
Server facts
What Rust version does Budka bypass run?
Rust network protocol 2633 and build 165217 on Windows is what Budka bypass runs. The protocol has to match before you can join, and Steam does the updating.
Is Budka bypass up, and what does its uptime show?
The latest sample has Budka bypass offline, with a last sighting 31 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.
Which location does Budka bypass run from?
There is no region published for Budka bypass. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.130.150.236:28015.
Map and rules
What rules and settings are recorded for Budka bypass?
You will not find a gather rate in the string Budka bypass. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Budka bypass loaded?
Size 3,500, seed 1234567: the procedural map on Budka bypass, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Budka bypass wipe, and on what schedule?
The record for Budka bypass holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 11 hours ago.
Tags and filters
Where does Budka bypass appear among Rust Data lists and filters?
These Rust Data lists include Budka bypass: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Budka bypass?
Read by the game's server browser, the tags Budka bypass publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Budka bypass?
The manual route: launch Rust, F1, then client.connect 5.130.150.236:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.