Offline 5.139.233.167:28015 checked 10d ago
Timeweb Cloud
Connect
srv = rust.server("5.139.233.167:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 18:42 UTC11d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.139.233.167:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 19:08 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 236/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 153/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 42/200 |
Quick answers
From the figures on this page.
Player counts
How does Timeweb Cloud compare in the rankings?
Rank #12,978 on seven-day player hours for Timeweb Cloud, within the top 59% of all ranked servers.
How many players does Timeweb Cloud hold at once?
The current row shows Timeweb Cloud offline; the last response was 10 days 4 hours ago.
Server facts
What is the Rust version on Timeweb Cloud?
Rust network protocol 2634 and build 167781 on Windows is what Timeweb Cloud runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Timeweb Cloud, and is it up?
The latest sample has Timeweb Cloud offline, with a last sighting 10 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 October 2026.
Which location does Timeweb Cloud run from?
There is no region published for Timeweb Cloud. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.139.233.167:28015 is its address.
Rules, settings, map
Which settings and rules does Timeweb Cloud run?
The name Timeweb Cloud carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Timeweb Cloud loaded?
A procedural map runs on Timeweb Cloud, generated by the game.
Wipes and dates
When does Timeweb Cloud wipe, and how often?
A rhythm cannot be read from the wipes of Timeweb Cloud on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 5 hours ago.
What is wipe day on Timeweb Cloud like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Where does Timeweb Cloud appear among Rust Data lists and filters?
The Rust Data lists that Timeweb Cloud fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Timeweb Cloud?
These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Timeweb Cloud?
In Rust, F1 opens the console: type client.connect 5.139.233.167:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.