Offline 5.155.169.38:28015 checked 35d ago
Test Private Server
Connect
srv = rust.server("5.155.169.38:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.155.169.38:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 15:30 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 32/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 116/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 44/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49/100 |
Quick answers
From the figures on this page.
Population
What position does Test Private Server take in the server rankings?
Rank #15,457 on seven-day player hours for Test Private Server, within the top 67% of all ranked servers.
How many players does Test Private Server hold at once?
The current row shows Test Private Server offline; the last response was 35 days 5 hours ago.
Server data
What is the Rust version on Test Private Server?
Rust network protocol 2633 and build 164530 on Windows is what Test Private Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Private Server, and is it up?
Test Private Server is offline at this refresh; the last response came 35 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.
Where does Test Private Server sit?
For Test Private Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.155.169.38:28015.
Settings and map
What rules and settings are recorded for Test Private Server?
The name Test Private Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Test Private Server selected?
A procedural map runs on Test Private Server, generated by the game.
Wipes and dates
When does Test Private Server wipe, and how often?
A rhythm cannot be read from the wipes of Test Private Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 11 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Test Private Server?
On Rust Data, Test Private Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Private Server?
The game's server browser reads these tags from Test Private Server: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Test Private Server?
Enter client.connect 5.155.169.38:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.