Rust Data

rustdata.spaceservers5.158.9.238:28017.ipynb

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Offline 5.158.9.238:28015 checked 27d ago

My Custom Rust Server

Connect

srv = rust.server("5.158.9.238:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,822 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 09:41 UTC27d ago 1 NaN running 0
1 Mon 28 Sep, 09:33 UTC29d ago 1 NaN 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.158.9.238:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 09:41 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average236/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average45/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Custom Rust Server rank?

Player hours over seven days put My Custom Rust Server at #16,822, in the top 70% of the ranked set.

What population does My Custom Rust Server carry?

Offline now for My Custom Rust Server, with the last sample 27 days 14 hours ago.

About the server

Which Rust version is My Custom Rust Server on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by My Custom Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Custom Rust Server, and is it online now?

The latest sample has My Custom Rust Server offline, with a last sighting 27 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.

Which location does My Custom Rust Server run from?

There is no region published for My Custom Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.158.9.238:28015.

Rules, settings, map

Which rules apply on My Custom Rust Server, and what settings?

No gather rate appears in the name: My Custom Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Custom Rust Server selected?

The game generates its map: procedural, on My Custom Rust Server.

Wipe schedule

When does My Custom Rust Server wipe, and how often?

The record for My Custom Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 17 hours ago, and that is the one in play.

On My Custom Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does My Custom Rust Server appear among Rust Data lists and filters?

On Rust Data, My Custom Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Custom Rust Server?

The game's server browser reads these tags from My Custom Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Custom Rust Server?

Enter client.connect 5.158.9.238:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,948 players 11,643 servers online