Rust Data

rustdata.spaceservers5.164.252.114:28016.ipynb

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Offline 5.164.252.114:28015 checked 26d ago

My Server Name

Connect

srv = rust.server("5.164.252.114:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,071 # top 60%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:41 UTC26d ago 1 NaN running 0
1 Tue 29 Sep, 00:37 UTC29d ago 0 NaN 2.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.164.252.114:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 13:55 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average528/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average352/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average39/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average156/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #14,071, in the top 60% of the ranked set.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 26 days 17 hours ago.

About the server

What is the Rust version on My Server Name?

Version Rust network protocol 2634 and build 166493 on Windows is reported by My Server Name. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it up?

The latest sample has My Server Name offline, with a last sighting 26 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 29 September 2026.

Which location does My Server Name run from?

No region is published by My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.164.252.114:28015.

Map and rules

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name selected?

A procedural map runs on My Server Name, generated by the game.

Wipes and dates

When does My Server Name wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 20 hours ago.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Where does My Server Name appear among Rust Data lists and filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166493 (Build): Recorded game build: 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 5.164.252.114:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166493
Build Recorded game build: 166493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,597 players 11,686 servers online