Rust Data

rustdata.spaceservers5.175.164.193:28016.ipynb

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Offline EU 5.175.164.193:28015 checked 1d ago

Acra Test

moddedoxide

Connect

srv = rust.server("5.175.164.193:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak 2
rank #7,093 # top 32% · #1995 in EU
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0006:0009:0013:0016:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05001k1.5k2k03:0006:0009:0013:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 01:09 UTC5d ago 1 NaN running 1
1 Fri 23 Oct, 15:10 UTC5d ago 2 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1200 · seed 1200
Map of Acra Test
map
Procedural Map
size
1200
seed
1200
Open on RustMaps

Server

srv.info()
address
5.175.164.193:28015
region
EU
max players
500
group limit
32 max
wipe schedule
–
last wipe
24 Oct 2026, 01:09 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average37/700

Quick answers

From the figures on this page.

Population

How does Acra Test compare in the rankings?

Player hours over the last seven days: #7,093 for Acra Test, #1,995 in Europe, within the top 32% of the ranked set.

How many players does Acra Test hold at once?

Acra Test returns no live count at this refresh, having last been seen 31 hours ago. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server data

What does performance look like on Acra Test?

Server fps over the last 48 hours averages 1191; the floor is 944. Entity numbers reached 5,268, and that includes buildings, deployables and the rest. The memory field tops out at 4,323 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Acra Test?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Acra Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Acra Test, and is it online now?

Offline now for Acra Test, last seen 31 hours ago. The uptime it reports puts the last restart about 2 hours ago. 71 of 144 hours up over the last 6 full days, or 49%. Rust Data logged it first on 22 October 2026.

Which location does Acra Test run from?

In Europe, Acra Test lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.175.164.193:28015.

Rules, settings, map

What rules and settings are recorded for Acra Test?

No gather rate appears in the name: Acra Test. 32 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Acra Test loaded?

The game generates the map on Acra Test: procedural, size 1,200, seed 1200. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Acra Test wipe, and on what schedule?

The record for Acra Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 1 hours ago.

What is wipe day on Acra Test like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 39 hours in.

Tags and filters

Which lists on Rust Data hold Acra Test, and which filters?

On Rust Data, Acra Test appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Acra Test hold?

These tags are published by Acra Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts32 (Group limit): The team cap is 32; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Acra Test?

Enter client.connect 5.175.164.193:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts32
Group limit The team cap is 32.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,352 players 11,696 servers online