Rust Data

rustdata.spaceservers5.175.214.4:28017.ipynb

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Offline 5.175.214.4:28015 checked 20d ago

RespawnHost.com Rust Kundenserver

vanilla

Connect

srv = rust.server("5.175.214.4:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/40 # 2% full
7-day average 0 # peak –
rank #13,671 # top 62%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 16:45 UTC21d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1705460941
Map of RespawnHost.com Rust Kundenserver
map
Procedural Map
size
3000
seed
1705460941
Open on RustMaps

Server

srv.info()
address
5.175.214.4:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 16:45 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Player counts

How does RespawnHost.com Rust Kundenserver compare in the rankings?

Player hours over seven days put RespawnHost.com Rust Kundenserver at #13,671, in the top 62% of the ranked set.

How many players does RespawnHost.com Rust Kundenserver hold at once?

RespawnHost.com Rust Kundenserver returns no live count at this refresh, having last been seen 20 days 14 hours ago.

Server facts

What is the Rust version on RespawnHost.com Rust Kundenserver?

The build is Rust network protocol 2634 and build 167231 on Linux, run by RespawnHost.com Rust Kundenserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is RespawnHost.com Rust Kundenserver, and is it online now?

The latest sample has RespawnHost.com Rust Kundenserver offline, with a last sighting 20 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.

Which location does RespawnHost.com Rust Kundenserver run from?

For RespawnHost.com Rust Kundenserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.175.214.4:28015 is its address.

Map and rules

Which settings and rules does RespawnHost.com Rust Kundenserver run?

The name RespawnHost.com Rust Kundenserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has RespawnHost.com Rust Kundenserver selected?

RespawnHost.com Rust Kundenserver runs a procedural map of size 3,000 with seed 1705460941, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does RespawnHost.com Rust Kundenserver wipe, and on what schedule?

The record for RespawnHost.com Rust Kundenserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 9 hours ago.

On RespawnHost.com Rust Kundenserver, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain RespawnHost.com Rust Kundenserver?

The Rust Data lists that RespawnHost.com Rust Kundenserver fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the server tags on RespawnHost.com Rust Kundenserver?

The game's server browser reads these tags from RespawnHost.com Rust Kundenserver: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RespawnHost.com Rust Kundenserver?

Enter client.connect 5.175.214.4:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://respawnhost.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,808 players 11,700 servers online