Online 5.175.223.64:28015 checked 2h ago
MG-Server V0.1
Connect
srv = rust.server("5.175.223.64:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:43 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1337
- map
- Procedural Map
- size
- 2500
- seed
- 1337
Server
srv.info()- address
- 5.175.223.64:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:43 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does MG-Server V0.1 rank?
Rank #15,373 on seven-day player hours for MG-Server V0.1, within the top 69% of all ranked servers.
What population does MG-Server V0.1 carry?
Current row: 0 players on MG-Server V0.1, against 25 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does MG-Server V0.1 run?
Server fps over the last 48 hours averages 90; the floor is 57. Buildings, deployables and all else in the world took the count as high as 28,272 entities. The memory field tops out at 1,973 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on MG-Server V0.1?
Rust network protocol 2635 and build 168909 on Linux is what MG-Server V0.1 runs. Joining needs the same protocol on your game; Steam handles the update.
Is MG-Server V0.1 up, and what does its uptime show?
MG-Server V0.1 reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 9 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 23 September 2026.
In which location is MG-Server V0.1 hosted?
No region is published by MG-Server V0.1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.175.223.64:28015 is its address.
Rules, settings, map
Which rules apply on MG-Server V0.1, and what settings?
No gather rate appears in the name: MG-Server V0.1. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has MG-Server V0.1 loaded?
Size 2,500, seed 1337: the procedural map on MG-Server V0.1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does MG-Server V0.1 wipe, and how often?
A rhythm cannot be read from the wipes of MG-Server V0.1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 7 hours ago.
On MG-Server V0.1, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold MG-Server V0.1, and which filters?
These Rust Data lists include MG-Server V0.1: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MG-Server V0.1 hold?
The game's server browser reads these tags from MG-Server V0.1: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to MG-Server V0.1?
The manual route: launch Rust, F1, then client.connect 5.175.223.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.