Online EU 5.181.108.106:28015 checked 6m ago
Rust Classic Server x1
Connect
srv = rust.server("5.181.108.106:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 11:28 UTC11h ago | NaN | NaN | running | 0 |
| 1 | Fri 23 Oct, 13:04 UTC6d ago | 2 | NaN | NaN | 0 |
| 2 | Sat 17 Oct, 22:41 UTC12d ago | 2 | held half | 5.6 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 121819948
- map
- Procedural Map
- size
- 4500
- seed
- 121819948
Server
srv.info()- address
- 5.181.108.106:28015
- region
- EU
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 11:28 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 71/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 74/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 293/310 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Classic Server x1 rank?
On seven-day player hours Rust Classic Server x1 is #5,863 overall and #1,856 in Europe, inside the top 26% of all ranked servers.
What population does Rust Classic Server x1 carry?
Current row: 0 players on Rust Classic Server x1, against 20 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.
Server data
How well does Rust Classic Server x1 perform?
Averaged over 48 hours: 54 server fps, never under 37. The entity count peaked at 121,392, covering buildings, deployables and the rest of the world. Memory peaked at 4,090 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Classic Server x1?
Rust network protocol 2635 and build 168909 on Linux is what Rust Classic Server x1 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Classic Server x1, and is it up?
Rust Classic Server x1 reports itself online at the current refresh. A restart about 9 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 109 of 168, 65%. The first row Rust Data holds for it is dated 8 October 2026.
In which location is Rust Classic Server x1 hosted?
In Europe, Rust Classic Server x1 lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.181.108.106:28015 is its address.
Map and rules
Which settings and rules does Rust Classic Server x1 run?
The name carries the figure: Rust Classic Server x1 runs 1x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rust Classic Server x1 selected?
Rust Classic Server x1 runs a procedural map of size 4,500 with seed 121819948, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Classic Server x1 wipe, and how often?
Irregular wipe times on Rust Classic Server x1 leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 hours ago.
On Rust Classic Server x1, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 31 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain Rust Classic Server x1?
On Rust Data, Rust Classic Server x1 appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 1x.
Which meanings do the tags on Rust Classic Server x1 hold?
Read by the game's server browser, the tags Rust Classic Server x1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Rust Classic Server x1?
Enter client.connect 5.181.108.106:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.