Rust Data

rustdata.spaceservers5.181.58.145:28017.ipynb

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Online 5.181.58.145:28015 checked 10m ago

LinuxGSM

Connect

srv = rust.server("5.181.58.145:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,433 # top 43%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.181.58.145:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 14:27 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Quick answers

From the figures on this page.

Player counts

How does LinuxGSM compare in the rankings?

Over the last seven days LinuxGSM sits at #9,433 on player hours, in the top 43% of ranked servers.

How many players does LinuxGSM hold at once?

LinuxGSM reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on LinuxGSM?

The build is Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

Is LinuxGSM up, and what does its uptime show?

Online is the state at the latest refresh for LinuxGSM. 72 of 72 hours up over the last 3 full days, or 100%. The first row Rust Data holds for it is dated 23 October 2026.

In which location is LinuxGSM hosted?

No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.181.58.145:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Wipes and dates

When does LinuxGSM wipe, and on what schedule?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 6 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold LinuxGSM, and which filters?

The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into LinuxGSM?

In Rust, F1 opens the console: type client.connect 5.181.58.145:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online