Rust Data

rustdata.spaceservers5.183.131.25:28017.ipynb

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Offline 5.183.131.25:28015 checked 21d ago

TEST

Connect

srv = rust.server("5.183.131.25:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #12,151 # top 54%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 19:51 UTC22d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.183.131.25:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 19:51 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average299/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average184/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average95/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average24/100

Quick answers

From the figures on this page.

Population data

What position does TEST take in the server rankings?

Over the last seven days TEST sits at #12,151 on player hours, in the top 54% of ranked servers.

How full does TEST run?

TEST returns no live count at this refresh, having last been seen 21 days 7 hours ago.

About the server

Which Rust version is TEST on?

Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it up?

Offline now for TEST, last seen 21 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 5 October 2026.

Where does TEST sit?

There is no region published for TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.183.131.25:28015 is its address.

Settings and map

Which rules apply on TEST, and what settings?

You will not find a gather rate in the string TEST. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has TEST selected?

The game generates its map: procedural, on TEST.

Wipe schedule

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 10 hours ago.

On TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 22 hours after it began.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to TEST?

Enter client.connect 5.183.131.25:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,278 players 11,624 servers online