Rust Data

rustdata.spaceservers5.183.145.219:28017.ipynb

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Offline 5.183.145.219:28015 checked 21d ago

ServerName

Connect

srv = rust.server("5.183.145.219:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,697 # top 62%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 10:47 UTC25d ago 1 NaN running 1
1 Fri 2 Oct, 16:22 UTC26d ago 1 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.183.145.219:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 10:47 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

Quick answers

From the figures on this page.

Player counts

How does ServerName compare in the rankings?

Over the last seven days ServerName sits at #13,697 on player hours, in the top 62% of ranked servers.

What population does ServerName carry?

Offline now for ServerName, with the last sample 21 days 3 hours ago.

About the server

What is the Rust version on ServerName?

Rust network protocol 2634 and build 167058 on Windows is what ServerName runs. The protocol has to match before you can join, and Steam does the updating.

Is ServerName up, and what does its uptime show?

Offline now for ServerName, last seen 21 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does ServerName run from?

For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.183.145.219:28015.

Settings and map

What rules and settings are recorded for ServerName?

The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ServerName selected?

The game generates its map: procedural, on ServerName.

Wipes and dates

When does ServerName wipe, and on what schedule?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 10 hours ago.

What is wipe day on ServerName like?

Across recent wipes the busiest point averaged 1 players. 27 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does ServerName appear among Rust Data lists and filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join ServerName?

The manual route: launch Rust, F1, then client.connect 5.183.145.219:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,437 players 11,810 servers online