Rust Data

rustdata.spaceservers5.186.56.195:28017.ipynb

Run all rust-data · live

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Offline 5.186.56.195:28015 checked 43d ago

Testserver

Connect

srv = rust.server("5.186.56.195:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,419 # no region published
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.186.56.195:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 20:23 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112/200

Quick answers

From the figures on this page.

Player counts

How does Testserver compare in the rankings?

Rank #15,419 on seven-day player hours for Testserver, within the top – of all ranked servers.

How many players does Testserver hold at once?

Offline now for Testserver, with the last sample 43 days 13 hours ago.

Server data

What is the Rust version on Testserver?

The build is Rust network protocol 2633 and build 163794 on Linux, run by Testserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is Testserver, and is it online now?

Testserver is offline at this refresh; the last response came 43 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 September 2026.

Which location does Testserver run from?

No region is published by Testserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.186.56.195:28015 is its address.

Rules, settings, map

Which rules apply on Testserver, and what settings?

The name Testserver carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has Testserver loaded?

A procedural map runs on Testserver, generated by the game.

Wipes and dates

On what schedule does Testserver wipe?

The record for Testserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 49 days 11 hours ago.

Lists and tags

Which Rust Data filters and lists contain Testserver?

On Rust Data, Testserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Testserver hold?

These tags are published by Testserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Testserver?

Enter client.connect 5.186.56.195:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,938 players 11,645 servers online