Rust Data

rustdata.spaceservers5.226.141.68:28015.ipynb

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Online 5.226.141.68:28080 checked 6m ago

The Bassment

Connect

srv = rust.server("5.226.141.68:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 936d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 252343394
No map picture published
map
Procedural Map
size
4500
seed
252343394
Open on RustMaps

Server

srv.info()
address
5.226.141.68:28080
region
– · ind
max players
200
group limit
not published
wipe schedule
–
last wipe
5 Apr 2024, 18:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average204/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average30/225

Quick answers

From the figures on this page.

Player counts

What position does The Bassment take in the server rankings?

Over the last seven days The Bassment sits at #15,349 on player hours, in the top 69% of ranked servers.

How many players does The Bassment hold at once?

The Bassment reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does The Bassment perform?

Averaged over 48 hours: 100 server fps, never under 53. Entity numbers reached 265,286, and that includes buildings, deployables and the rest. Memory peaked at 5,296 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on The Bassment?

The build is Rust network protocol 2546 and build 95565 on Windows, run by The Bassment. The protocol has to match before you can join, and Steam does the updating.

How reliable is The Bassment, and is it online now?

Online is the state at the latest refresh for The Bassment. A restart about 17 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does The Bassment run from?

No region is published by The Bassment; its region code is ind. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.226.141.68:28080 is its address.

Rules, settings, map

What rules and settings are recorded for The Bassment?

No gather rate appears in the name: The Bassment. Group limits do not appear in its data. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has The Bassment loaded?

The game generates the map on The Bassment: procedural, size 4,500, seed 252343394. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does The Bassment wipe?

The record for The Bassment holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 936 days 6 hours ago.

Tags, lists

Where does The Bassment appear among Rust Data lists and filters?

These Rust Data lists include The Bassment: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

Which meanings do the tags on The Bassment hold?

The game's server browser reads these tags from The Bassment: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; v2546 (Protocol): The server speaks protocol 2546, so match your game version; cs95565 (Build): Build number: 95565; ptrak (Networking): The network layer is RakNet, standard for the game; $rind (Region code): ind is the region code recorded; hf80548a9 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to The Bassment?

In Rust, F1 opens the console: type client.connect 5.226.141.68:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$rind,v2546,hf80548a9,stok,gmrust,cs95565

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
v2546
Protocol The server speaks protocol 2546, so match your game version.
cs95565
Build Build number: 95565.
ptrak
Networking The network layer is RakNet, standard for the game.
$rind
Region code ind is the region code recorded.

Other

hf80548a9
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online