Online 5.226.141.87:28080 checked 8m ago
Gaming Slovenia | Rust
Connect
srv = rust.server("5.226.141.87:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 13:40 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Mon 21 Sep, 10:14 UTC37d ago | 1 | halved by day 1 | 13.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 481981
- map
- Procedural Map
- size
- 2000
- seed
- 481981
Server
srv.info()- address
- 5.226.141.87:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 162/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 69/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Gaming Slovenia | Rust rank?
Over the last seven days Gaming Slovenia | Rust sits at #8,842 on player hours, in the top 40% of ranked servers.
How full does Gaming Slovenia | Rust run?
The sample now reads 0 players for Gaming Slovenia | Rust, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 0 players.
Server data
How well does Gaming Slovenia | Rust perform?
The 48-hour average is 228 server fps, with a low of 173. The entity count peaked at 17,480, covering buildings, deployables and the rest of the world. Memory peaked at 1,165 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Gaming Slovenia | Rust on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Gaming Slovenia | Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Gaming Slovenia | Rust, and is it up?
The current sample puts Gaming Slovenia | Rust online. A restart about 21 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Gaming Slovenia | Rust sit?
For Gaming Slovenia | Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.226.141.87:28080.
Settings and map
What rules and settings are recorded for Gaming Slovenia | Rust?
The name Gaming Slovenia | Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Gaming Slovenia | Rust?
The game generates the map on Gaming Slovenia | Rust: procedural, size 2,000, seed 481981. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Gaming Slovenia | Rust wipe?
The record for Gaming Slovenia | Rust holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 16 hours ago.
On Gaming Slovenia | Rust, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does Gaming Slovenia | Rust appear among Rust Data lists and filters?
These Rust Data lists include Gaming Slovenia | Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Gaming Slovenia | Rust hold?
These tags are published by Gaming Slovenia | Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Gaming Slovenia | Rust?
Enter client.connect 5.226.141.87:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.