Rust Data

rustdata.spaceservers5.226.141.87:28015.ipynb

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Online 5.226.141.87:28080 checked 8m ago

Gaming Slovenia | Rust

Connect

srv = rust.server("5.226.141.87:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,842 # top 40%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 13:40 UTC24d ago 0 NaN running 0
1 Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 481981
Map of Gaming Slovenia | Rust
map
Procedural Map
size
2000
seed
481981
Open on RustMaps

Server

srv.info()
address
5.226.141.87:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 13:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average69/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Gaming Slovenia | Rust rank?

Over the last seven days Gaming Slovenia | Rust sits at #8,842 on player hours, in the top 40% of ranked servers.

How full does Gaming Slovenia | Rust run?

The sample now reads 0 players for Gaming Slovenia | Rust, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 0 players.

Server data

How well does Gaming Slovenia | Rust perform?

The 48-hour average is 228 server fps, with a low of 173. The entity count peaked at 17,480, covering buildings, deployables and the rest of the world. Memory peaked at 1,165 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Gaming Slovenia | Rust on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Gaming Slovenia | Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is Gaming Slovenia | Rust, and is it up?

The current sample puts Gaming Slovenia | Rust online. A restart about 21 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Gaming Slovenia | Rust sit?

For Gaming Slovenia | Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.226.141.87:28080.

Settings and map

What rules and settings are recorded for Gaming Slovenia | Rust?

The name Gaming Slovenia | Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Gaming Slovenia | Rust?

The game generates the map on Gaming Slovenia | Rust: procedural, size 2,000, seed 481981. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Gaming Slovenia | Rust wipe?

The record for Gaming Slovenia | Rust holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 16 hours ago.

On Gaming Slovenia | Rust, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does Gaming Slovenia | Rust appear among Rust Data lists and filters?

These Rust Data lists include Gaming Slovenia | Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Gaming Slovenia | Rust hold?

These tags are published by Gaming Slovenia | Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Gaming Slovenia | Rust?

Enter client.connect 5.226.141.87:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,693 players 11,617 servers online