Rust Data

rustdata.spaceservers5.228.112.56:28017.ipynb

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Offline 5.228.112.56:28015 checked 39d ago

ServerName

Connect

srv = rust.server("5.228.112.56:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,268 # no region published
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.228.112.56:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 23:31 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ServerName rank?

Over the last seven days ServerName sits at #13,268 on player hours, in the top – of ranked servers.

How many players does ServerName hold at once?

Offline now for ServerName, with the last sample 39 days 9 hours ago.

Server facts

What is the Rust version on ServerName?

Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it up?

The latest sample has ServerName offline, with a last sighting 39 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does ServerName run from?

For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.228.112.56:28015.

Settings and map

Which settings and rules does ServerName run?

You will not find a gather rate in the string ServerName. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerName selected?

ServerName runs a procedural map, which the game generates.

Wipe data

When does ServerName wipe, and how often?

Too few wipes are on record for ServerName to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 10 hours ago.

Tags, lists

Which lists on Rust Data hold ServerName, and which filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join ServerName?

Enter client.connect 5.228.112.56:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online