Rust Data

rustdata.spaceservers5.228.202.103:28027.ipynb

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Offline 5.228.202.103:28025 checked 32d ago

LEGEND RUST #1 | ТЕСТ: 200 БОТОВ

moddedoxide

Connect

srv = rust.server("5.228.202.103:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 200/300 # 67% full
7-day average 0 # peak –
rank #2,853 # top 12%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
TEST COUNTER - NO GAMEPLAY
size
–
seed
–

Server

srv.info()
address
5.228.202.103:28025
region
–
max players
300
group limit
8, the default
wipe schedule
–
last wipe
–
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average110/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average17/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ rank?

Rank #2,853 on seven-day player hours for LEGEND RUST #1 | ТЕСТ: 200 БОТОВ, within the top 12% of all ranked servers.

What population does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ carry?

The current row shows LEGEND RUST #1 | ТЕСТ: 200 БОТОВ offline; the last response was 32 days 15 hours ago.

About the server

Which Rust version is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ on?

Rust network protocol 2633 and build 165217 on Windows is what LEGEND RUST #1 | ТЕСТ: 200 БОТОВ runs. Joining needs the same protocol on your game; Steam handles the update.

Is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ up, and what does its uptime show?

The latest sample has LEGEND RUST #1 | ТЕСТ: 200 БОТОВ offline, with a last sighting 32 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ hosted?

The name of LEGEND RUST #1 | ТЕСТ: 200 БОТОВ points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.228.202.103:28025 is its address.

Settings and map

Which rules apply on LEGEND RUST #1 | ТЕСТ: 200 БОТОВ, and what settings?

No gather rate appears in the name: LEGEND RUST #1 | ТЕСТ: 200 БОТОВ. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Wipe schedule

When does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ wipe, and on what schedule?

The record for LEGEND RUST #1 | ТЕСТ: 200 БОТОВ holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.

Tags and filters

Which Rust Data filters and lists contain LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?

These Rust Data lists include LEGEND RUST #1 | ТЕСТ: 200 БОТОВ: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.

Which meanings do the tags on LEGEND RUST #1 | ТЕСТ: 200 БОТОВ hold?

Read by the game's server browser, the tags LEGEND RUST #1 | ТЕСТ: 200 БОТОВ publishes are: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?

In Rust, F1 opens the console: type client.connect 5.228.202.103:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp300
Max players 300 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,186 players 11,674 servers online