Rust Data

rustdata.spaceservers5.231.105.181:28015.ipynb

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Offline 5.231.105.181:28015 checked 16d ago

Rust 240 Sandbox Server [Oxide]

modded

Connect

srv = rust.server("5.231.105.181:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,444 # top 61%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.231.105.181:28015
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
10 Oct 2026, 20:27 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average253/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average123/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average29/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average38/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average32/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average39/100

Quick answers

From the figures on this page.

Player counts

How does Rust 240 Sandbox Server [Oxide] compare in the rankings?

Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,444, in the top 61% of the ranked set.

How full does Rust 240 Sandbox Server [Oxide] run?

The current row shows Rust 240 Sandbox Server [Oxide] offline; the last response was 16 days 15 hours ago.

Server data

What Rust version does Rust 240 Sandbox Server [Oxide] run?

Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust 240 Sandbox Server [Oxide], and is it up?

Offline now for Rust 240 Sandbox Server [Oxide], last seen 16 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 12 October 2026.

In which location is Rust 240 Sandbox Server [Oxide] hosted?

There is no region published for Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.231.105.181:28015.

Settings and map

What rules and settings are recorded for Rust 240 Sandbox Server [Oxide]?

No gather rate appears in the name: Rust 240 Sandbox Server [Oxide]. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.

Which map has Rust 240 Sandbox Server [Oxide] selected?

The game generates its map: procedural, on Rust 240 Sandbox Server [Oxide].

Wipes and dates

When does Rust 240 Sandbox Server [Oxide] wipe, and on what schedule?

The record for Rust 240 Sandbox Server [Oxide] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days ago.

Lists and tags

Which lists on Rust Data hold Rust 240 Sandbox Server [Oxide], and which filters?

On Rust Data, Rust 240 Sandbox Server [Oxide] appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded.

Which meanings do the tags on Rust 240 Sandbox Server [Oxide] hold?

The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; v2283 (Protocol): To join, your game must run protocol 2283; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h7f21ffee (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rust 240 Sandbox Server [Oxide]?

In Rust, F1 opens the console: type client.connect 5.231.105.181:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
v2283
Protocol To join, your game must run protocol 2283.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h7f21ffee
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online