Rust Data

rustdata.spaceservers5.240.70.124:28017.ipynb

Run all rust-data · live

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Offline 5.240.70.124:28015 checked 23d ago

RED SUNRISE | CLASSIC VANILLA | PVE

quad softcore

Connect

srv = rust.server("5.240.70.124:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #14,620 # top 65%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 65% of all ranked servers, and #624 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 17:23 UTC24d ago 1 NaN running 1
1 Sat 3 Oct, 11:36 UTC25d ago 1 NaN 1.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1234
Map of RED SUNRISE | CLASSIC VANILLA | PVE
map
Procedural Map
size
2500
seed
1234
Open on RustMaps

Server

srv.info()
address
5.240.70.124:28015
region
–
max players
30
group limit
quad
wipe schedule
–
last wipe
4 Oct 2026, 17:23 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average59/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average24/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average29/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RED SUNRISE | CLASSIC VANILLA | PVE rank?

Over the last seven days RED SUNRISE | CLASSIC VANILLA | PVE sits at #14,620 on player hours, in the top 65% of ranked servers. The quad group places it at #624.

How full does RED SUNRISE | CLASSIC VANILLA | PVE run?

The current row shows RED SUNRISE | CLASSIC VANILLA | PVE offline; the last response was 23 days 22 hours ago.

Server facts

What is the Rust version on RED SUNRISE | CLASSIC VANILLA | PVE?

The build is Rust network protocol 2634 and build 166652 on Windows, run by RED SUNRISE | CLASSIC VANILLA | PVE. Steam updates your game for you, but the protocol must match to join.

How reliable is RED SUNRISE | CLASSIC VANILLA | PVE, and is it online now?

Offline now for RED SUNRISE | CLASSIC VANILLA | PVE, last seen 23 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.

Where does RED SUNRISE | CLASSIC VANILLA | PVE sit?

No region is published by RED SUNRISE | CLASSIC VANILLA | PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.240.70.124:28015 is its address.

Rules, settings, map

What rules and settings are recorded for RED SUNRISE | CLASSIC VANILLA | PVE?

You will not find a gather rate in the string RED SUNRISE | CLASSIC VANILLA | PVE. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on RED SUNRISE | CLASSIC VANILLA | PVE?

RED SUNRISE | CLASSIC VANILLA | PVE runs a procedural map of size 2,500 with seed 1234, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RED SUNRISE | CLASSIC VANILLA | PVE wipe, and on what schedule?

A rhythm cannot be read from the wipes of RED SUNRISE | CLASSIC VANILLA | PVE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 13 hours ago, and that is the one in play.

What is wipe day on RED SUNRISE | CLASSIC VANILLA | PVE like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain RED SUNRISE | CLASSIC VANILLA | PVE?

These Rust Data lists include RED SUNRISE | CLASSIC VANILLA | PVE: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on RED SUNRISE | CLASSIC VANILLA | PVE?

Read by the game's server browser, the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp30 (Max players): 30 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into RED SUNRISE | CLASSIC VANILLA | PVE?

In Rust, F1 opens the console: type client.connect 5.240.70.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/bP3qJbj99J is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp30
Max players 30 slots in total.
ts4
Group limit The team cap is 4.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online