Rust Data

rustdata.spaceservers5.251.43.69:28016.ipynb

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Offline 5.251.43.69:28015 checked 14d ago

My Private Rust Server

Connect

srv = rust.server("5.251.43.69:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,235 # top 61%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 07:43 UTC14d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.251.43.69:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 07:43 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Quick answers

From the figures on this page.

Player counts

How does My Private Rust Server compare in the rankings?

Rank #13,235 on seven-day player hours for My Private Rust Server, within the top 61% of all ranked servers.

What population does My Private Rust Server carry?

My Private Rust Server returns no live count at this refresh, having last been seen 14 days 12 hours ago.

About the server

Which Rust version is My Private Rust Server on?

The build is Rust network protocol 2634 and build 167584 on Windows, run by My Private Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Private Rust Server, and is it up?

The latest sample has My Private Rust Server offline, with a last sighting 14 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.

Which location does My Private Rust Server run from?

No region is published by My Private Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.251.43.69:28015 is its address.

Settings and map

What rules and settings are recorded for My Private Rust Server?

The name My Private Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Private Rust Server loaded?

My Private Rust Server runs a procedural map, which the game generates.

Wipe schedule

On what schedule does My Private Rust Server wipe?

The record for My Private Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 13 hours ago.

On My Private Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does My Private Rust Server appear among Rust Data lists and filters?

On Rust Data, My Private Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Private Rust Server hold?

These tags are published by My Private Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Private Rust Server?

Enter client.connect 5.251.43.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build The server runs build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,561 players 11,821 servers online