Offline 5.252.100.174:27022 checked 7h ago
[GER | PvP] Rust DEV Server
Connect
srv = rust.server("5.252.100.174:27023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 00:05 UTC9h ago | NaN | NaN | running | 1 |
| 1 | Wed 28 Oct, 00:25 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Sat 3 Oct, 14:06 UTC25d ago | 8 | halved by day 6 | 24.4 days | 4 |
| 3 | Thu 1 Oct, 15:55 UTC27d ago | 9 | NaN | 1.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3900 · seed 2082
- map
- Procedural Map
- size
- 3900
- seed
- 2082
Server
srv.info()- address
- 5.252.100.174:27022
- region
- –
- max players
- 10
- group limit
- trio
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 01:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 47/200 |
| 1 | 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 26/550 |
| 2 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 1/550 |
| 3 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 7/550 |
| 4 | 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10 | EU · trio · monthly · 10 on average | 34/550 |
| 5 | TRAVELER TRIO [MAX 3] Wipe 28.10 | EU · trio · weekly · 9 on average | 12/100 |
Quick answers
From the figures on this page.
Player counts
What position does [GER | PvP] Rust DEV Server take in the server rankings?
Over the last seven days [GER | PvP] Rust DEV Server sits at #7,761 on player hours, in the top 35% of ranked servers. Its position in the trio group is #414.
How full does [GER | PvP] Rust DEV Server run?
[GER | PvP] Rust DEV Server returns no live count at this refresh, having last been seen 7 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.
Server data
How smoothly does [GER | PvP] Rust DEV Server run?
Averaged over 48 hours: 213 server fps, never under 208. Entity numbers reached 87,619, and that includes buildings, deployables and the rest. A high of 1,936 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [GER | PvP] Rust DEV Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [GER | PvP] Rust DEV Server. Steam updates your game for you, but the protocol must match to join.
How reliable is [GER | PvP] Rust DEV Server, and is it up?
[GER | PvP] Rust DEV Server is offline at this refresh; the last response came 7 hours ago. Count back 13 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 133 of 168, 79%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [GER | PvP] Rust DEV Server run from?
No region tag is published by [GER | PvP] Rust DEV Server, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.252.100.174:27022 is its address.
Settings and map
Which settings and rules does [GER | PvP] Rust DEV Server run?
You will not find a gather rate in the string [GER | PvP] Rust DEV Server. trio sets the cap: 3 players per group. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on [GER | PvP] Rust DEV Server?
Size 3,900, seed 2082: the procedural map on [GER | PvP] Rust DEV Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [GER | PvP] Rust DEV Server wipe, and how often?
[GER | PvP] Rust DEV Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 8 hours ago, and that is the one in play.
On [GER | PvP] Rust DEV Server, what happens on wipe day?
Across recent wipes the busiest point averaged 8 players. 20 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 6.
Tags and filters
Which Rust Data filters and lists contain [GER | PvP] Rust DEV Server?
The Rust Data lists that [GER | PvP] Rust DEV Server fits are: EU Rust servers, Modded Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
How should you read the server tags on [GER | PvP] Rust DEV Server?
These tags are published by [GER | PvP] Rust DEV Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [GER | PvP] Rust DEV Server?
Enter client.connect 5.252.100.174:27022 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.