Rust Data

rustdata.spaceservers5.252.100.174:27023.ipynb

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Offline 5.252.100.174:27022 checked 7h ago

[GER | PvP] Rust DEV Server

trio moddedoxide

Connect

srv = rust.server("5.252.100.174:27023")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 2
rank #7,761 # top 35%
last wipe 8h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75100:0022:0023:0000:0001:00Wiped Wed 28 Oct, 00:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040000:0022:0023:0000:0001:00Wiped Wed 28 Oct, 00:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 00:05 UTC9h ago NaN NaN running 1
1 Wed 28 Oct, 00:25 UTC1d ago NaN NaN NaN 0
2 Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
3 Thu 1 Oct, 15:55 UTC27d ago 9 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3900 · seed 2082
Map of [GER | PvP] Rust DEV Server
map
Procedural Map
size
3900
seed
2082
Open on RustMaps

Server

srv.info()
address
5.252.100.174:27022
region
–
max players
10
group limit
trio
wipe schedule
–
last wipe
29 Oct 2026, 01:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average47/200
1404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 16 on average26/550
2404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average1/550
3404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 11 on average7/550
4404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10EU · trio · monthly · 10 on average34/550
5TRAVELER TRIO [MAX 3] Wipe 28.10EU · trio · weekly · 9 on average12/100

Quick answers

From the figures on this page.

Player counts

What position does [GER | PvP] Rust DEV Server take in the server rankings?

Over the last seven days [GER | PvP] Rust DEV Server sits at #7,761 on player hours, in the top 35% of ranked servers. Its position in the trio group is #414.

How full does [GER | PvP] Rust DEV Server run?

[GER | PvP] Rust DEV Server returns no live count at this refresh, having last been seen 7 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.

Server data

How smoothly does [GER | PvP] Rust DEV Server run?

Averaged over 48 hours: 213 server fps, never under 208. Entity numbers reached 87,619, and that includes buildings, deployables and the rest. A high of 1,936 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [GER | PvP] Rust DEV Server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [GER | PvP] Rust DEV Server. Steam updates your game for you, but the protocol must match to join.

How reliable is [GER | PvP] Rust DEV Server, and is it up?

[GER | PvP] Rust DEV Server is offline at this refresh; the last response came 7 hours ago. Count back 13 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 133 of 168, 79%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [GER | PvP] Rust DEV Server run from?

No region tag is published by [GER | PvP] Rust DEV Server, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.252.100.174:27022 is its address.

Settings and map

Which settings and rules does [GER | PvP] Rust DEV Server run?

You will not find a gather rate in the string [GER | PvP] Rust DEV Server. trio sets the cap: 3 players per group. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on [GER | PvP] Rust DEV Server?

Size 3,900, seed 2082: the procedural map on [GER | PvP] Rust DEV Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [GER | PvP] Rust DEV Server wipe, and how often?

[GER | PvP] Rust DEV Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 8 hours ago, and that is the one in play.

On [GER | PvP] Rust DEV Server, what happens on wipe day?

Across recent wipes the busiest point averaged 8 players. 20 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 6.

Tags and filters

Which Rust Data filters and lists contain [GER | PvP] Rust DEV Server?

The Rust Data lists that [GER | PvP] Rust DEV Server fits are: EU Rust servers, Modded Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

How should you read the server tags on [GER | PvP] Rust DEV Server?

These tags are published by [GER | PvP] Rust DEV Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into [GER | PvP] Rust DEV Server?

Enter client.connect 5.252.100.174:27022 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts3
Group limit No team may exceed 3.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,302 players 11,676 servers online