Rust Data

rustdata.spaceservers5.252.100.56:27015.ipynb

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Online 5.252.100.56:27014 checked 12m ago

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

5x moddedoxide

Connect

srv = rust.server("5.252.100.56:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 2
rank #9,301 # top 42%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 10:16 UTC17d ago 4 NaN running 0
1 Sat 3 Oct, 10:12 UTC25d ago 0 NaN 8 days 0
2 Thu 24 Sep, 16:13 UTC34d ago 1 halved by day 6 8.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
5.252.100.56:27014
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 10:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 121 on average44/250
1HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 116 on average132/150
2[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 86 on average35/300
3WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 79 on average16/200
4AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 75 on average78/150
5Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 63 on average20/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ rank?

Player hours over seven days put IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at #9,301, in the top 42% of the ranked set.

How many players does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hold at once?

Current row: 0 players on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, against 200 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.

About the server

How well does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ perform?

Averaged over 48 hours: 232 server fps, never under 138. The entity count peaked at 64,641, covering buildings, deployables and the rest of the world. The memory field tops out at 2,738 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Version Rust network protocol 2635 and build 168909 on Linux is reported by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Steam updates your game for you, but the protocol must match to join.

How reliable is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, and is it online now?

The current sample puts IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ online. The uptime it reports puts the last restart about 15 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hosted?

There is no region published for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.252.100.56:27014 is its address.

Rules, settings, map

What rules and settings are recorded for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The name carries the figure: IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs 5x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ selected?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipe?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 17 days 18 hours ago, and that is the one in play.

What is wipe day on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.

Lists and tags

Where does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appear among Rust Data lists and filters?

On Rust Data, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appears in these lists: Modded Rust servers and Rust servers filtered by gather rate: 5x. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

How should you read the server tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Read by the game's server browser, the tags IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The manual route: launch Rust, F1, then client.connect 5.252.100.56:27014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,056 players 11,618 servers online